Formally trained in classical guitar and music theory, I have over two decades of experience in computer audio.
Since 2022, I’ve freelanced as a sound designer and composer for linear and interactive media.

I won the “Best Music” award at the ‘Fantasy/Sci-Fi Film & Screenplay Festival’ for the first short movie I scored: “Mosaic”.

I’m a trailer music composer for Transported Audio and a moderator for Max Konyi’s Discord server which boasts a vibrant community of over 2000 members.

I am versatile in composing across various genres, including orchestral, epic, electronic, ambient, and post-rock.

I have experience working with Unity/Unreal Engine and FMOD/Wwise, which helps me integrate and optimize audio for interactive experiences.

I am a top-rated freelancer on upwork with a 100% job success rate

I can play and record both acoustic and electric guitars, as well as bass. Additionally, I have an extensive collection of virtual instrument libraries, ranging from orchestral instruments to cutting-edge electronic sounds, world music instruments to cinematic effects. Each instrument is playable note by note on my keyboard, giving me a vast array of sonic possibilities at my fingertips.

Crafting game music isn’t just about making something that sounds good. It’s about turning visuals into an interactive auditory experience. While good production skills are crucial, understanding mood techniques, emotional atmospheres, and using music as a storyteller are just as important. From layering to adaptive music, connecting instruments with ideas and characters, there are numerous ways for composers to make a game truly immersive.
This dedication sets me apart from generic music libraries.

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FABIEN CALABRIA

"Fabien is very good with music production. Like great ... not  "good for upwork" but instead  "AAA quality". If you want a professional result you are going to want to work with him."

Colin N. Game Designer

"Extremely professional and skilled, also very communicative so it has been very easy to work with him. The work has been perfect."

Jose M. Producer

"Fabien was wonderful to work with! He is a very talented sound engineer. If you have any doubts about hiring him, let this review assure you that, he will get the job done exactly as you wish!"

Dylan B. Game Designer

"Fabien did a really great job for me in a very reasonable time frame. I chose him because he displayed knowledge above and beyond what I needed. I definitely recommend him! Thanks for the music, sir!"

Josh L. Producer

MUSIC

CREDITS

VIDEO GAME

Star Rising is a game inspired by dungeon crawlers and deck builders alike.
https://lookup.gopokyo.com/

VIDEO GAME

Timebound is a WIP video game (2D timeloop puzzle/adventure), where manipulating time unveils intricate consequences in an enigmatic world.

MOVIES CREDITS

VIDEO GAMES CREDITS

MOBILE GAME

VIDEO GAME

VIDEO GAME

SOUND DESIGN

CREDITS

VIDEO GAMES

MIN/MAX

DARIA

Sound Design for a Video Game

STAR RISING

Sound Design & Music for a Video Game

Untitled beat em up

Sound Design for a Video Game

BEWITCHED BOOMERANG

Sound Design & Music created in a few hours for a Game Jam (Ludum Dare 52)

Metal Gear SOlid

Sound ReDesign for a Contest

DESTINY (UI)

Sound ReDesign for a Contest

GEARS 5

Weapon Sound ReDesign

ANIMATIONS

THE UNUSUAL TALE

Sound Design for an Animation

THE UNUSUAL TALE

Sound Design for an Animation

SWAMPVILLE

Sound Design & Music for an Animation

SPLENDA

Sound Design for a Commercial

Are you looking for you own soundtrack or sound effects?

Want to work with me?

2025 | Website by Fabien Calabria